Welcome to The Chuckie Egg Professional's Resource Kit, a site dedicated to a game which
reached the absolute pinnacle of platformers during the 1980s.
Chuckie Egg -
A game of skill for 1 to 4 players
Who'd have thought a country farmyard could be so stressful? Guide your man, Hen House Harry, around his hen house
to pick up a dozen eggs on each level. Collect as much corn from each screen as you can (for bonus points), in the
shortest possible time, without being pecked to death by the crazy hens. Watch out when the daft mother duck is let
loose from the cage on level 9, causing Harry real trouble. You control your man using four direction keys and a jump
Harry starts with five lives, but an extra life is awarded every 10,000 points.
Gameplayers' Acclaim for Chuckie Egg
"Just let me try and beat this ***** bird PLEASE !!!!!!!!!"
Jim of Harrogate north-yorks , uk
Big up the 'egg!
"One of my very first memories is playing this game of sheer brilliance.
Big up the 'egg!"
12:28 28 Nov 2000
"I used to play this game when I was supposed to be doing my homework,now I'm playing it when I'm supposed to be working
nearly 15 years later! Life is just one big wheel and Chuckie Egg is the blinding white centre!"
11:18 3 Apr 2001
GamesDomain: The Ian Bell Interview
"... my favourite game ever is "Chuckie Egg" on the BBC. I can't remember who wrote it and technically it was poor but
it was such fun to play once you knew what you were doing."
(co-author of the legendary Elite
) Aug 1995
Stairway To Hell software: games forum :: The best BBC game ever? topic
"Chuckie Egg still just about takes the biscuit as the most playable game ever anywhere on anything. Graphics weren't too hot, animation poor, sound and music OK but the thing played like a dream."
(prolific BBC micro coder, conversion master and author of Audiogenic
trilogy) 21 Feb 2007
- Added a scan of Iain Lee's retrocolumn from Retro Gamer magazine Issue 112 to the press
page, sent in by regular contributor, Pitfall Jones. Thanks, PJ!
- Bit late reporting this, but 8th November saw the release of a retro gaming special edition, issue 250, of the
free weekly men's lifestyle magazine ShortList
which featured a Chuckie Egg
front cover that,
through the use of the Blippar
smartphone app, can be made 3D interactive and lets you play a fairly lazy
mobile version of Chuckie Egg
. The implementation is disappointingly poor - the gameplay is terrible, level designs are barely recognisable,
whilst most of the graphics are from the Spectrum release but the Harry sprite is from the BBC 32K port! Blippar
recorded 229,178 unique
"blipps" of the issue from over 50,000 individual readers. More info on the promotion here
and some statistics on how successful the partnership was here
You can test it out by installing the Blippar
app from your device's app store (Android Play Store
, iOS App Store
) and then use it to scan this cover image
- Added a brand new ATARI ST map for the 16-bit version of Chuckie Egg II (Choccy Egg) to the
page, contributed by the self-confessed massive CE fan, Ego Trip. Wonderfully detailed and a great
resource for both ATARI ST and AMIGA players. Thanks, Ego Trip!
- Added Raspberry Pi
information and an entry for Bootlegger's Chuckie Egg Clone for GBA
, along with
general updates to the rest of the Retro Remakes
- Added compact Atom layout screenshots to the Levels
- Added Windows binaries and a source code patch file, courtesy of Phil Ashby, for Paul Brook's
authentic clone of BBC 32K Chuckie Egg
to the Retro Remakes page.
- Added Paul Brook's authentic clone of BBC 32K Chuckie Egg
for Linux to the Retro Remakes page.
Eagle-eyed Chuckie Egg collectors may have been surprised last Thursday when an item
was listed on eBay UK that was described as "Very Rare!!!!!!". Here at Chuckie Egg Towers, we'd certainly never seen the like before. However,
equally as mysteriously, and despite the four bids already placed, the 3-day auction was prematurely ended less than 36 hours later and the seller
failed to respond to questions on the subject. Well, with a bit of online
and after hearing from some retro game-selling friends in the field, we're fairly certain that the seller (retro-robust)'s claim that
it was recently re-discovered with a number of other old Spectrum titles and, although not tested recently, it "did work then" is unlikely to be true.
We think the listed item was actually of relatively modern origins and was never an A&F approved product, released in the 80s. The reason neither
we or the good archival folks over at World of Spectrum
have ever heard of SPECTRUM 48K Chuckie Egg in
Microdrive format before, is quite simply because it never existed. That said, so long as you know that what your bidding on is a modern, unofficial
fan-made mock-up, it actually looks like quite a well-made new creation judging from the published photo. However, if the same item is re-listed
again, just don't bid on it thinking you've landed an ultra-rare hitherto undiscovered official item. ;)
- Added a minor update to Ste Cork's interview
, who dropped by to update us
with his latest views on the digital distribution platform Steam.
- Added details about a 2009 Windows retro remake
by Scott 'slashnburn' Griffiths.
- Happy New Year, Chuckie Egg fans! A brief first update of the year, is an updated
page with a new entry for a SPECTRUM 48K Chuckie Egg ceramic tile.
- Finally added a ZX Spectrum: Elite Collection (Vol. 1)
describing Elite Systems' Spectrum emulator, which allows Apple iPhone, iPod and iPad users to play the original Spectrum Chuckie Egg
It's official, but does it count as a fully-fledged new port? You decide ... A link has also been added to the FAQ
page has been updated.
- Mark Gilmour produced a rather fantastic isometric 3D view of Chuckie Egg level 7, which has been added
to the Downloads
- It's fantastic to be able to reveal two awesome new ports of CE, Atomic Chuckie Egg
Anaglyphic 3D Chuckie Egg
. The first is a new brand port by Kees van Oss to the only Acorn machine which until now has
never received a native port of CE. The other is a remake with a twist from Pitfall Jones, the talented developer who brought us the first playable version of Chuckie Apple.
It applies an anaglyphic sterescopic 3D effect to CE, which requires a pair of glasses with two lenses that are chromatically opposite colours. It's well worth digging
out your old Jaws 3-D specs! Both titles were unveiled at the Homebrew Coding Geekend, a part of the In Da 80s
event held at the
Lass O'Gowrie pub in Manchester, on 16th - 17th July 2011.
- Fraser of the *./STH forums sent word about Popular Computing Weekly Vol. 4 No. 27 from way
back in 4-10 July 1985, which he's discovered has some rather useful advice for tackling level 32 of the Electron version of Chuckie Egg
on, coincidentally, page 32 -
Tony Kendle's Arcade Avenue column
. Thanks for the tip, Fraser!
- Updated Merchandise
page with information on a SPECTRUM 48K Chuckie Egg mug.
- Updated Chuckie Egg SDL Port for PSP
on the Retro Remakes
- Updated T-shirts and added a new one to the Merchandise
page. Added a new port to the Uzebox by Pitfall Jones to the Retro Remakes
- Added three new T-shirts and added news that Ste Cork's
is now freeware to the Merchandise
- A small update to the Levels
page to show which hens are
introduced from level 25.
- We've recently unearthed a hitherto unknown contributor to the 16-bit Amiga and
Atari ST releases of CE. Graphic artist Neil Thompson
has kindly provided us with
an exclusive interview about his time at Icon Design. The History
page has also been updated.
- More shame for the site, as we have to update the CHUKEE description on the Hacks & Upgrades
page, along with screenshots from the unmodified cassette version and not the hacked disc image. Also added a link for the
interview from Retro Gamer
magazine #40 that is now hosted online
. Finally, we added a link
to the popular CE Facebook
- Shamefully, it's taken until today for us to write up Mark Lomas' triple port of Chuckie Egg
that we linked last year, to Dynamic HTML
In our defence we weren't sure what else needed to be said - the GPL source code available for download here should be a real boon for
anyone wanting to create a new port for a modern platform, the articles describing his efforts are well worth reading and, finally, he's
produced ports of Chuckie Egg worthy of vying for the titles of both best online and offline Chuckie Egg. Much respect. He's earned a
mention on the History
page. Updated the FAQ
including a new question to point
prospective new CE porters to Mark's site. Also slightly modified the description of Michael Foot's Chuckie Egg for RISC OS
- General site tidying up today, working around the nasty IE6 CSS. Added Elite Systems' 3D Prototype Models
to the Downloads
page. Added some references to a couple of older Amiga interviews with Gaz Murfin to the Authors
page. Announced Category #3: Modern PC winner of the 2006 Implementation Challenge
. Included entries for
Chuckie Egg for Cybiko
, Chuckie Egg SDL Port for PSP
FatSeagal's Chuckie Egg 2 - Redux
and Harry's Hen House
for the Atari 7800 on the Retro Remakes & Unofficial Ports
page. Added two new T-shirts to the Merchandise
page. Updated some of the Links
- Finally got round to adding information on Chuckie Egg 2009
for the Electron to the
Hacks & Upgrades
page. This is a great release from The Organ Grinder's Monkey, which is now the recommended
package for anyone wanting to create new levels for either the BBC 32K or ELECTRON releases. Also added more information to the History
page about the development of the J2ME and Android releases.
- Done a little work on the horrible CSS throughout the site that was hacked to work with IE 6, but looks
bad with modern browsers. Hopefully, it should look OK now on most browsers, if not actually nice. Finally got round to adding information about
the latest official release of Chuckie Egg for Android
, including an exclusive interview
with the port's coder,
Gaz Murfin. Updated the information on the Authors
pages, now that the timeline
and history behind the J2ME port has become a little clearer.
- To explain the recent outage - after nearly a decade of faithful service, the 16 year old Pentium 75 web
server that has brought you The Chuckie Egg Professional's Resource Kit
finally succumbed to a power glitch yesterday. The site is now
back up on enterprise grade hosting, thanks to a friendly ISP. Of all the souls I have encountered, it's was ... the most. Human.
- The Chuckie Egg for Windows
website is currently offline. Whilst we eagerly await it's return, we have
mirrored the Windows installer and source code
from the latest version, 1.1.
- Wow! Here's some big news. We've finally tracked down a disk image for the Enterprise 128
port of Chuckie Egg. We're still not convinced that this was a proper official release with packaging (contact us if you can help with that!) - as
the Enterprise was home of many unofficial Spectrum fan ports - it's very similar to the Spectrum release, but contains a few tell-tale differences. Check it out!
- New this year is Mark Lomas' excellent site
documenting his work on re-implementing the original
BBC Micro release as close to perfectly as possible on modern platforms. This includes DHTML Chuckie Egg
for use direct from modern web
browsers (includes a level designer!), and two new native ports
- one for Windows and one for SDL that should compile under Linux.
The source, based on Michael Foot's Risc OS version, is available under GPL and the progress has been exceptionally well documented in a
series of interesting articles
on the site. If you have any interest in
playing a faithful version of CE on modern platforms or even porting it yourself, this site is now essential reading! In other news, GroovyBee
of the AtariAge forums recently revealed his work in progress Harry's Hen House
, a tribute to Chuckie Egg for the Atari 7800.
- CHUCKIE APPLE IS FINALLY HERE!
In time to mark the 25th anniversary of Chuckie Egg, Pitfall Jones has stepped forward with his fantastic Windows interpretation of Chuckie Apple
We've played it, and we love it! It's evolved from the original design document, as games have a tendency to do, so it's not a 100% strict implementation
- there are plenty of surprises and it's all the better for it! Happy 25th Anniversary, Chuckie Egg fans! Now it's time to see what might have been, if
the fates had transpired slightly differently over two decades ago ... !
- Matt White (aka FatSeagal, author of the recent Chuckie Egg 2 remake
stopped by to let us know he's taking up the Chuckie Apple Implementation Challenge
, for this year's Retro Remakes
Competition 2008. Future progress updates can be found in the competition forum
Harry's already starting to look good:
- Added screenshots from Tom Walker's (sadly abandoned) attempt at a Windows port of Chuckie Apple
- Another unofficial Chuckie Egg T-shirt, from Weekend Gamer, is added to the Merchandise
page. Also added information on Christopher Duffen's Chuckie Egg The New Batch remake
GamesForge's Chuckie Egg
for Flash and more recently FatSeagal's Chuckie Egg 2 remake
from the Retro Remakes forums. Smila and Stu Ovine began working on another CE2 remake
earlier this year, but put it on hold as FatSeagal's version was coming on so well.
- Added another unofficial Chuckie Egg T-shirt, this time from revolution-shirtz, to the Merchandise
page, along with a men's sleeveless tee from RetroGamer.
- Added three really cool 3D desktop wallpapers to the Downloads
of talented visitor Martin Bastable
- Added a scan of The Micro User free CE offer for subscribers to the Adverts
page and modified the History
page to include it. Also added references to The Making Of...
Chuckie Egg article, published in last August's Retro Gamer
magazine, to the
pages, as well as the newly-expanded History
page. Updated Retro Remakes
pages with some info on the development of Mike Elson's
classic DirectX Chuckie Egg
- As you probably well know, we've been back for a while. Apologies for the
longer-than-anticipated downtime which was due to our beloved national telecoms company, who managed to mess up our
internet connection. Anyway, we're back now and have added a DOS remake released last year, Chuckie Eggs the remake for PC
by Jozsef 'Joco' Laszlo as well as a SPECTRUM 48K CE review by Eurogamer to the Press
Neil Crutchlow has also announced
due to popular demand, the addition of a new section where you can register and compare your score/level achievements
with other users of his Flash port
of Chuckie Egg, see how far you
got prevously and level skip to get back there. Finally, there's a small promotional image update to the J2ME
page. There's still some more bits to tidy up after our absence, so we'll be back soon.
12/08/2007 - OK. The Chuckie Egg Professional's Resource Kit has a temporary new
home, courtesy of the fantabulous Venura, whilst we're moving Chuckie Egg Towers to better quarters on campus. This
might take a couple of months, and unfortunately the dynamic comment (forums, polls etc.) will be disabled until
we get back. No updates for a while, but we have some plans for when we get back! See you shortly.
- Added a new story to the History
of Sean Townsend
. Added new quotation from Peter Scott to front page.
- The Message Board
are finally working again! Added some links to the History
page, updated the GP2X and J2ME MIDP2.0 retro remake entries and added a new retro review to the Press
page - the May issue of the re-launched Retro Gamer magazine saw Chuckie Egg come in at number 8 in the top 25
platformers of all time, as voted for by Retro Gamer readers. The front page has now gone Web 2.0 with a Youtube
video (animated gif moved to downloads page) and, finally, what do you get if you cross a BBC Model B and a brand
new Epson LCD projector? Chuckie Egg as nature intended
It's been brought to our attention that there is a new
website on the block. Unfortunately, it looks like chuckie-egg.co.uk has been setup with the sole purpose of illegally
re-selling Mike Elson's Chuckie Egg for Windows
which is, of course, still
freely available. If this is the case, this is a breach of both the original copyright, as well as a blatant cash-in on
Mike's hard work. We recommend you do NOT purchase Chuckie Egg for the PC from either this site, or from any of the dubious
eBay sellers who appear to be offering the same thing on Buy It Now.
If you have already purchased CE in either of these ways,
get in touch and let us know if it really is Mike Elson's version, as the screenshots imply.
- Finally got round to updating the Advertisements
page - added some better quality scans and more
- OK, it's been far too long, but we have a number of updates coming over the next few days. We'll start with news that
Alan Gorton aka Gunston has been in touch, to provide us with a sneak YouTube preview
of his upcoming Chuckie X
release, a Microsoft XNA clone of Chuckie Egg, for Windows and the X-Box 360! According to Alan, the graphics are faithful but scaled up slightly for HD screens
and he intends to provide the source code too. It's looking pretty awesome, already ... Alan's Chuckie Egg history goes back somewhat further than this release,
however - his brother was also an old school-mate of Sean Townsend
. It's a small world ...
There's also been an error correction on the Acorn Electron entry, and lots of information on A&F's war on software piracy added to the History
, as well as some
further info on Mike Webb
, who we've apparently lost touch with since his initial contact. :/ Mike, if you ever pop back here, please try getting in touch again!
On better news, guess who else also got in touch? Sean Townsend
... :) Check out our email interview with the C64 CE guru.
- Well, it's taken over seven months ;) but James 'hamster' Ryan has finally dug out the hi-res version of his
COMMODORE CM64 Map which was three years old when we first heard about it! Anyway, we're glad to welcome it to a permanent home, where it's already
settled in and has replaced the lo-res version on the Game Play
page. Thanks, James - that just leaves the Amstrad, Amiga
and Atari ST versions left to be mapped ... anyone? :)
- Thanks go to Jo of relative newcomer site BBC educational games
for providing two different releases of BBC 32K CE cassettes. We're steadily building up a complete collection and will eventually include packaging scans for
all CE releases. Many thanks for the donation!
- Added info on Neil Crutchlow's GP2X remake
of the BBC 32K release of Chuckie Egg.
- Added a cover scan for Space Panic to the A&F Releases
a link to Kevin Adam's Cash Dash
, a new set of custom graphics for Mike Elson's DirectX Chuckie Egg.
Also added CPC Oxygen to the Links
- Finally! Our second world exclusive - the recently unearthed design for
the unreleased sequel to Chuckie Egg, from the original Spectrum author Nigel Alderton. If that wasn't
enough, we're also celebrating the scoop with the launch of a competition to anyone foolhardy enough
to implement it!
- Added info on Neil Crutchlow's Flash port
of the BBC 32K release of Chuckie Egg.
- Michael Foot has announced on usenet
that a new update to his Chuckie Egg for RISC OS
is available courtesy of
Alan Buckley, which adds support for RISC OS 5.xx and the higher resolution screen modes on the Iyonix
as well as adding the option to use outline fonts for the text. This new 1.04 version will still run on older Acorn hardware
as well but requires RISC OS 3.6 or above.
- MESS 0.104b added support for the Acorn Electron so it's now possible to run the Electron
release of Chuckie Egg natively, instead of loading it into the BBC Micro driver.
- Added more info to the entry on Egg - The Upgrade
on the Hacks and Upgrades
- Added limited information to a new page on the CE2 Launch Competition
Contact us, if you can share more info!
- Added a new t-shirt to the Merchandise
to a C64 emulator to play CE and CE2 online and links to the homepages of a couple of the authors listed on the Hacks and Upgrades
Updated site and Resource Kit with Electron User Group EUG #21, July 1995
- Here's a cool link - in 2001, Chuckie Egg was the subject of a scientific study
into the effectiveness of emulation as a digital preservation strategy.
- Happy Easter! A special treat for all you CE fans - Rob Edwards has released his own
Chuckie Egg Remake
- Added a new t-shirt to the Merchandise
- Added more information on two Spectrum CE editors - the CHUCKIE EGG EDITOR from
Daniel Smith, Mercury Software and the Chuckie Egg Editor Pack from Mulder to Hacks and Upgrades
- Another update, another missing Chuckie Egg file. This time it's Ian Price's Div Chuckie Egg
which has gone AWOL. It was released to div-arena.com a couple of years ago but is now missing in action. Let us know
, if you have any clues.
- Added couple of new screenshots for Chuckie Designer from P&M Software to Hacks and Upgrades
page. Updated Resource Kit with new user-friendly image of BBC 32K extra colours loader disk image, and cleared out duplicate
BBC micro disk images.
- Updated Amstrad cheats and added link to AA issue which included CE on the covermount
cassette. Also added AA's CE review to Press
19/03/2006 - Updated C64 cheats and added description of known bug for C64 CE 2. Also
added C64 CE 2 walkthrough from ZZAP! 64.
- Some broken links fixed, quotation from Ian Bell added along with more information
to the retro remakes
- Added a new response from Nigel Alderton
as part of our exclusive interview.
- Added information on EggStatic
a new OpenGL / DirectX 8 Windows retro remake which was commercially released less than a fortnight ago by Edo Broekman
(free demo available with 8 levels & 8 training levels). As well as being crammed with new features, this release is
particularly notable as it contains an implementation of the popularly mis-remembered
(a hawk, in this remake), that has a different speed and acceleration to the first.
- Having started with the last Chuckie Egg coder of the 80s, we're going back to
the beginning, with the first part of our exclusive interview with the original author of the SPECTRUM 48K release of Chuckie
Egg, Nigel Alderton
! It's a small start, but hopefully we'll be adding more
- After the recent source code scare, Mike Elson renewed development on his Chuckie Egg for Windows
remake and has just released the long-anticipated 1.1 version. It's time to upgrade, everyone!
- The source code for Mike Elson's Chuckie Egg for Windows
has been traced, courtesy of tuppe666 of the happypenguin.org forums.
pleased to announce that Mike will soon be reunited with the source code and it can be expected to be available from
his site shortly. Many thanks to all those who got in contact over the past few weeks - your help was greatly appreciated.
Hurrah!! Call off the search parties!
- Mike Elson's DirectX Chuckie Egg site has been relaunched as
Chuckie Egg for Windows
. Sadly, the source code is still missing (see below).
- URGENT REQUEST!!!
It is with regret that we have to report
Mike Elson's DirectX Chuckie Egg
site has been lost. The biggest loss, it transpires,
has been the DirectX Chuckie Egg source code which may have been lost permanently with the unexpected demise of the site.
This site's authors have been in contact with Mike, with the result that most of the rest of the site should soon return
at a different site, sans the source code.
MIKE HAS APPEALED TO ANYONE WHO DOWNLOADED THE DIRECTX CHUCKIE EGG SOURCE CODE ZIP FILE WHICH, UNTIL RECENTLY,
WAS HOSTED HERE:
http://www.gershwin.force9.co.uk/chuckie/source/chuckie_source.zip 19-mar-1999 21:01 166k
TO PLEASE EMAIL IT EITHER DIRECTLY TO HIM OR TO THE MAINTAINERS OF THIS SITE.
We're making every effort to trace this file and still have a few irons in the fire but, so far, the outlook is bleak. :(
- More new coverage for Chuckie Egg as it gets a mention in the recently published
Emulate! special edition magazine.
- Read their review, as Chuckie Egg reaches number 28 in Retro Gamer
magazine's top 100 games as voted for by the readers. Presumably, with a +/-27 margin of error ...
- Welcome to the first version of the site. Our major exclusive for launch is the official PC (CGA/EGA/TGA)
created during the days of Lothlorien, released under the Pick & Choose label and which is now available here for download
for the first time ever on the internet (as far as we know)! Somewhat coincidentally, we've
also managed to successfully track down the chief coder of that same port, Ste Cork
, who we've taken
back down memory lane ...